AI Insights · Timothy · October 2021
Top 5 Educational Games on Android in Lebanon - Q3 2021
Discover the performance of the top 5 educational games on Android in Lebanon during Q3 2021, including weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 educational games on the Android platform in Lebanon demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared.
Toca Boca World from Toca Boca saw significant activity. Weekly downloads started at approximately 1.6K at the end of June and rose steadily to about 2.9K by the end of September. Revenue fluctuated throughout the quarter, peaking at $121 in the first week of July and maintaining a range between $44 and $97 in the following weeks. Active users showed a consistent upward trend, increasing from around 21K to nearly 30K by the end of the quarter.
LEGO® DUPLO® WORLD by StoryToys exhibited more modest figures. Weekly downloads varied from 21 to 112, with a notable dip in late August. Revenue remained minimal, peaking at $21 on two occasions in July. Active user numbers fluctuated slightly, starting at 1.5K and ending around 1.3K.
codeSpark - Coding for Kids from codeSpark had a relatively low download rate, beginning the quarter with zero downloads and peaking at 31 in late August. Revenue was similarly modest, with the highest weekly earnings at $9 in late July. Active users showed some fluctuation, beginning at 203 and ending at 186 by the end of September.
Toddler Games for 2+ year olds by Bimi Boo Kids Learning Games for Toddlers FZ-LLC experienced a steady but low download rate, averaging around 30 to 50 downloads per week. Revenue remained low, peaking at $7 in early July. Active users showed a slight decline over the quarter, from 686 to 570.
Keiki Learning games for Kids from Benipol Limited had variable download rates, peaking at 96 in early August but falling to as low as 5 in early September. Revenue saw a notable spike to $17 in the second week of August but otherwise remained minimal. Active users varied slightly, starting at 80 and ending at 81 by the end of the quarter.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.